THE IMPACT OF ONLINE GAMING ON ACADEMIC PERFORMANCE
Abstract
This study explores the impact of online gaming on the academic performance of students at Politeknik Ungku Omar. With the increasing prevalence of online gaming among students, understanding its effects on academic outcomes is crucial. A survey was conducted among 250 students to gather data on their gaming habits, perceived effects of gaming, and academic performance, measured by CGPA. The analysis revealed weak to moderate negative correlations between gaming effects and CGPA, particularly in areas related to academic participation and focus. The most significant gaming effects were associated with social isolation, lack of focus, and decreased class participation, which were perceived as having a higher impact on academic performance. Gender differences were also observed, with female students generally achieving slightly higher CGPAs than male students. These findings suggest that while online gaming is a popular activity, it can negatively affect academic performance if not managed properly. The study highlights the need for educational institutions to implement awareness programs and support services to help students balance gaming with academic responsibilities. Further research is recommended to explore causal relationships and develop targeted interventions to mitigate the negative effects of online gaming on academic performance.